Lead 3D Artist
Mumbai, India
Fulltime
Job description
Looking to hire a Lead 3D Artist to join our creative team, specializing in 3D art for mobile games. In this role, you will oversee the creation of high-quality character art and environment art, ensuring that our visual standards are met and aligned with the project's artistic vision. You will lead a team of 3D artists, providing guidance and mentorship while collaborating closely with game designers and programmers to create immersive gameplay experiences.
Responsibility
- Understand the project's art direction and technical challenges, ensuring they are upheld throughout development.
- Lead the Level Art efforts, providing solutions to enhance the collaboration between Level Art and the programming team.
- Supervise and mentor 3D-focused Game Artists to achieve excellence in their work.
- Prioritize and delegate tasks effectively among team members.
- Produce high-quality 3D assets, level art, and environments for the project.
- Collaborate with in-house and outsourced teams to communicate and implement art assets.
- Provide both creative and technical feedback to the team to improve overall quality.
- Conduct qualitative assessments of all visual elements in the game (environments, props, characters, VFX, etc.) to ensure technical accuracy aligns with the artistic vision.
- Contribute to and maintain the production pipeline while meeting deadlines.
- Work closely with the art team to facilitate growth and ensure smooth project implementation.
- Maintain open communication with other leads and team members.
- Inspire and motivate a team of creative talents to achieve their best work.
Requirement
- Minimum of 8 years of experience in 3D modeling or related fields, preferably within the mobile game industry.
- At least 2 years of experience in a leadership role.
- Proficiency in using Unity for asset integration.
- Successfully led the artistic development of at least 2 shipped mobile titles.
- A strong portfolio that showcases relevant skills and a distinct visual style.
- Experience in modeling and texturing a wide range of environments and weapons.
- Ability to create 3D assets, including props, environments, characters, and textures.
- Expertise in high and low poly modeling and texturing for mobile game content.
- Good knowledge of lighting, shading, and baking techniques.
- Ability to integrate assets seamlessly into the game engine.
- Extensive knowledge of the entire 3D pipeline for game development.
- Proficiency in English.
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