Lead Technical Artist
Pune, India
Fulltime
Job description
We are seeking a Lead Technical Artist to join a dynamic team in the gaming industry. You will play a key role in bridging the gap between the art and programming teams, ensuring the game’s visual elements are optimized and perform well mobile gaming art. You will lead a team of technical artists, manage the technical design and implementation of solutions, and collaborate with artists to overcome complex technical challenges while maintaining the creative vision
Responsibility
- Lead and mentor the Technical Art team, driving innovation and technical excellence in game visuals
- Collaborate closely with artists, designers, and engineers to integrate high-quality assets into game engines (Unity, Unreal Engine) efficiently
- Optimize art pipelines, tools, and workflows to enhance performance and productivity
- Conduct asset and code reviews to ensure industry best practices, performance optimization, and adherence to technical constraints
- Develop and refine shaders (HLSL/GLSL), procedural tools, and automation scripts (Python, C#) for enhanced workflow efficiency
- Solve complex technical challenges, balancing artistic vision with technical feasibility
- Work in an Agile environment, ensuring smooth collaboration across multidisciplinary teams
Requirement
- 5+ years Proven experience as a Technical Artist in a gaming environment
- Expertise in game engines (Unity, Unreal Engine) and scripting languages (Python, C#) for pipeline automation and tool development
- Strong knowledge of shader programming (HLSL, GLSL) and rendering techniques
- Experience with performance optimization and profiling across platforms
- Proficiency in 3D modeling and animation software (e
- g
- , Maya, Blender, Houdini)
- Strong problem-solving and debugging skills with a keen eye for both technical and artistic detail
- Excellent communication and collaboration skills to bridge the gap between art and engineering
- Experience with procedural content generation and real-time VFX
- Familiarity with machine learning, AI-driven tools, or automation in game development
- Knowledge of version control systems (Git, Perforce)
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