Lead Unity Engineer

Lead Unity Engineer

Engineering

7 - 12 Yrs | Bengaluru, India
Posted: Nov 12, 2025  |  Employment Type: Fulltime  |  Job Type: Remote
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Job Description

Drive the engineering vision for an AI-powered storytelling game. Architect scalable systems, integrate AI-driven character behaviors, and optimize gameplay for mobile while leading a high-performing Unity development team.

Responsibilities

  • Architect and implement real-time gameplay systems including interaction, navigation, simulation, and character behaviors.
  • Build state-driven and decision-making systems using behavior trees or similar frameworks.
  • Integrate AI models into gameplay loops in collaboration with the AI team.
  • Develop memory, relationship scoring, and story trigger systems using data-driven approaches.
  • Design and optimize networked systems for live gameplay and multiplayer extensions.
  • Profile and optimize performance for mobile across CPU, GPU, and memory.
  • Partner with design on rapid prototyping and gameplay iteration.
  • Define engineering standards, workflows, and hiring needs as the team grows.
  • Mentor engineers to uplevel quality and delivery speed.

Requirements

  • 7 to 12 years of professional game development experience.
  • Shipped multiple titles including at least one from a reputable game studio.
  • Expert Unity C# developer with strong experience in 3D gameplay systems.
  • Strong foundation in Game AI including state machines, behavior trees, and decision frameworks.
  • Experience with multiplayer or client-server gameplay architectures.
  • Proven performance optimization skills for mobile.
  • Comfortable working with high uncertainty and evolving designs.
  • Ability to iterate quickly, validate through playtests, and ship improvements fast.
  • Hands-on engineering leadership with a strong ownership mindset.
  • Experience applying machine learning or GenAI tools in gameplay.
  • Familiarity with ECS, physics-based interactions, animation systems, or procedural techniques.
  • Backend or DevOps exposure including analytics, matchmaking, CI/CD pipelines.
  • Interest in narrative mechanics, social simulations, or emergent systems.

Key Skills

Unity C# Gameplay Systems Game Architecture AI Integration Behavior Trees State Machines Multiplayer Programming Performance Optimization Mobile Development Photon PlayFab